Valkyrie Quest
Junior DigiPen game production project (2020-2021)
Team: High Tyr Games, 16 members
Engine: Unreal Engine 4 with Blueprints scripting
My roles: UI, Gameplay, AI, Level Design
Valkyrie Quest was my Junior game production project created during 2020-2021.
I figured out how to animate a health bar with UMG.
Health pips- each health pip has an intact and cracked state. Our character has 10 hit points!
As I started working on the boss behavior tree, I got to the point where I wanted it to attack the player. I had that functionality written already, I just needed to add the node.
Inspiration struck, and I made this gif instead.
If that gif struck fear into your heart,
that was by design
Of course there isn’t anything special about a Niagara particle system spewing out tens of thousands of physics-enabled particles.
Nevertheless, I made one that does that.
I did a lot of the game’s particle VFX
Including the ice spell
Here’s it looking more like a fireball!
I like the feel of the final spell
Fenrir Battle
I was responsible for the boss AI as well as the boss arena